**__FullScreen mode :__**
This mode allow to affect the maximum size of the remote video image in the browser window. It's not a real full screen mode. The real fullscreen mode can be start by a double click in remote video area.
For fullscreen mode, you need to add this javascript code, to get the web browser window size. You have to give this size to flash application
// For flashphone fullscreen get the window browser size to pass it to flashphone
var viewportwidth;
var viewportheight;
if ('fullscreen' == 'fullscreen')
{
// the more standards compliant browsers (mozilla/netscape/opera/IE7) use window.innerWidth and window.innerHeight
if (typeof window.innerWidth != 'undefined')
{
viewportwidth = window.innerWidth,
viewportheight = window.innerHeight
}
// IE6 in standards compliant mode (i.e. with a valid doctype as the first line in the document)
else if (typeof document.documentElement != 'undefined'
&& typeof document.documentElement.clientWidth !=
'undefined' && document.documentElement.clientWidth != 0)
{
viewportwidth = document.documentElement.clientWidth,
viewportheight = document.documentElement.clientHeight
}
// older versions of IE
else
{
viewportwidth = document.getElementsByTagName('body')[0].clientWidth,
viewportheight = document.getElementsByTagName('body')[0].clientHeight
}
//document.write('Your viewport width is '+viewportwidth+'x'+viewportheight+'
');
viewportwidth = viewportwidth - 20;
viewportheight= viewportheight- 20;
}
else
{
viewportwidth = 530;
viewportheight = 332;
}
...
AC_FL_RunContent(
"src", "playerProductInstall",
"FlashVars", "MMredirectURL="+MMredirectURL+'&MMplayerType='+MMPlayerType+'&MMdoctitle='+MMdoctitle+"",
"width", viewportwidth,
"height", viewportheight,
"align", "middle",
"id", "FlashPhone",
"quality", "high",
"bgcolor", "#ffffff",
"name", "FlashPhone",
"allowScriptAccess","sameDomain",
"flashVars", "look=fullscreen&defVideoUse=true&gatewayURL=rtmp://demo.i6net.org&videoSize=qcif&videoQuality=80&videoBandwidth=180000&autoCall=false&autoConnect=false",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
===== Configuration =====
The Web Phone is configurable to change the video and or audio quality. These parameters are passed to flash phone, in HTML code, via variables in flashVars field.
Here are the supported parameters (**default** values are in **bold**) :
^Parameter ^Value/Range ^Version Mini ^Description |
|authName |As you want |all |User id or pseudo to use to connect to the server. |
|authPass |As you want |all |Your own password. |
|gatewayURL |URL |all |RTMP server to connect |
|videoSize |qcif/cif |all |Please check your RTMP latest relase to get more sizes options. For more information, contact our support. \\ \\ QCIF = 176 × 144 \\ CIF = 352 × 288 |
|audioCodec |Speex/NellyMoser |all |Audio Codec name to use |
|encodeQuality | Values in kbits/s |all |The encoded speech quality when using the Speex codec. Possible values are from 0 to 10. The default value is 6. Higher numbers represent higher quality but require more bandwidth, as shown in the following table. The bit rate values that are listed represent net bit rates and do not include packetization overhead. \\ \\ 0 : 3.95 \\ 1 : 5.75 \\ 2 : 7.75 \\ 3 : 9.80 \\ 4 : 12.8 \\ 5 : 16.8 \\ 6 : 20.6 \\ 7 : 23.8 \\ 8 : 27.8 \\ 9 : 34.2 \\ 10 : 42.2 |
|videoQuality |[0-100] |all |An integer that specifies the required level of picture quality, as determined by the amount of compression being applied to each video frame. Acceptable values range from 1 (lowest quality, maximum compression) to 100 (highest quality, no compression). To specify that picture quality can vary as needed to avoid exceeding bandwidth, pass 0 for quality. The default value is 0. |
|videoBandwith |Value in bytes/s |all |An integer that specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second. To specify that video can use as much bandwidth as needed to maintain the value of quality, pass 0 for bandwidth. The default value is 16384. |
|videoFps |Default **15** |all | \\ Number of frame per second to send |
|look | **default** \\ basic \\ player \\ playeraudio \\ camera \\ fullscreen \\ simple \\ simple2 \\ master \\ agent \\ half \\ half2 \\ autologin \\ microtest \\ micro \\ audio \\ audiokeypad \\ audio2 \\ audioimg |all \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ V1-18|Use an other skin than default one |
|defVideoUse| **false** / true |all |Set the default camera use |
|autoConnect | **false** / true |all |Use authName and authPass to login automatically |
|autoAnswer | **false** / true |all |Answer any call automatically |
|autoCall | **false** / true |all |Auto dial default service at start-up. Set 'targetURL' parameter to set the called number |
|targetURL ou called | |all |Number to call in autoCall mode |
|showDtmf | false/**true** | |Display DTMF in popup when receive it |
|showCalled | false/**true** | |Display called number in top left corner of remote video |
|showDuration | false/**true** | |Display called number in top right corner of remote video |
|showImgHangupCall | false/**true** | |Display Hangup/Call image, in case of Simple/FullScreen ... look |
|showLogo | false/**true** |V1-23 |Display i6net logo |
|showStatus | false/**true** |V1-23 |Display status led (green/orange/red) |
|showshowKeypad | false/**true** |V1-23 |Display keypad for look audioimg |
|imgCall| string |V1-23 |Image filename for Call button. Relative path or URL |
|imgHangup| string |V1-23 |Image filename for Hangup button. Relative path or URL |
|saveSettings | false/**true** | |Save settings |
|addCalledToConnect| **false**/true |V1-17 |Specific feature for direct calls |
|randomLogin| **false**/true |V1-18 |Generate automatically a login, even if authName is set |
|checkMic| **false**/true |V1-19 |Display an alert message if no microphone is detected |
|checkCam| **false**/true |V1-19 |Display an alert message if no camera is detected |
|alrmMicam| **false**/true |V1-19 |Send alarm to server if no microphone or camera are detected |
|dbgonline| **false**/true |V1-20 |Allow to see debug traces by press F4 key |
\\